Showing posts with label Reality Shows. Show all posts
Showing posts with label Reality Shows. Show all posts

Wednesday, June 27, 2012

Season 1 Episode 1 Of The Amazing Race

After last year’s abortive attempt to recap Studio 60 on The Sunset Strip as a summer project, I’ve decided on something lighter and more easily digested. A sorbet as it were rather than seven course meal as it were. And since I have a reputation – mostly undeserved – of loving any and all reality shows (not true; I like reality-competition series – which should be called competition shows so as not to sully them by associating them with crap like Toddlers and Tiaras – and even then I hate dating shows, singing shows, series about dancers who aren’t untrained celebrities, and knock-offs of original ideas) I decided that the “sorbet” should be my favourite competition series, The Amazing Race.

My original plan for this summer was to take on both the first season of The Amazing Race and the seventh season, to show how the series had changed thanks to lessons learned in the original run. Those two seasons were, until recently, the only ones released on DVD, and they are the only ones to be sold in stores; the other seasons that have been released are only available from Amazon.com (and not from Amazon.ca). I have both the first and seventh seasons, and am hoping to be able to order some of the others from Amazon.com in the near future.



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It was early September 2001. Survivor had debuted the summer before and the second cycle of the series had kicked off after the Super Bowl in September 2001. The American version of Big Brother had aired in the Summer of 2000, and was revitalised in the summer of 2001 to make it more like Survivor and less like every other version of Big Brother in the world. There were a flood of competition series following Survivor and Big Brother, shows like Temptation Island, The Mole, and Boot Camp. In the summer of 2001 FOX’s latest reality series Murder In Small Town X was won by a young New York Fire Department paramedic named Ángel Juarbe Jr. Fall 2001 would feature several new competition shows, but two stood out. One was called Lost and was to air on NBC. It was produced by Conan O’Brian’s production company Conaco. The other was called The Amazing Race, and would debut on CBS.

Lost debuted on September 5th. It was a dismal production. The premise had three teams of two people who had never met before – along with a cameraman – deposited in the Mongolian desert with a small amount of money and instructions to get to the Statue of Liberty in New York, without resorting to contacting a US embassy. That was it, no tasks, no way to get money, no way to communicate with locals who didn’t speak English. One team eventually made it to New York, while another team decided to contact the US embassy and were disqualified. Lost was, in my opinion a dismal show. The contestants weren’t particularly attractive and they really didn’t have any quality that made you identify with them. The Gobi Desert setting was about all anyone saw of any country in the show was basically a featureless wasteland. But maybe the least attractive part of the show may have been that the contestants were essentially forced to beg for everything they got. The net result was, as I’ve said, dismal.

I mention Lost because its story is tied to The Amazing Race if only because Lost got it wrong while The Amazing Race got it right. Lost looked at every convention of the competition series – the competitions, the eliminations – and chose to ignore them. The Amazing Race looked at those same conventions and embraced them, but embracing them in a different sort of way.

The first episode ever of The Amazing Race opens with host Phil Keoghan standing atop a building with the New York skyline behind him. He explains that eleven teams are about to embark on a journey around the world. The teams are shown being driven in a bus into Manhattan and finally to Bathesda Fountain in Central Park. The teams are:
  1. Frank & Margarita, a separated couple with a young child.
  2. Paul & Amie, an engaged couple hoping to see how their relationship will handle the strain of The Race.
  3. Leslie & Kim, a pair of Texas school teachers and roommates.
  4. Lenny & Karyn, a dating couple; Lenny hopes to get the money he need to buy the ring that is appropriate for her.
  5. Dave & Margharetta, retired grandparents who have been married for 40 years – he was a former fighter pilot.
    1. Matt & Ana, a married couple who met in the US Army.
    2. Joe & Bill, aka Team Guido (they named themselves after their Chihuahua dog) life partners who have been together for 14 years.
    3. Pat & Brenda, two working mothers out for the adventure of their lifetime.
      1. Rob & Brennan, best friends and lawyers.
        1. Nancy & Emily, a conservative mother and her adventurous daughter.
        2. Kevin & Drew, best friends and former fraternity brothers.

        With the teams at the fountain and the introductions completed Phil arrives to explain some of what they need to know about The Race. There are eight elimination points along the race. Arrive at one of those last and you will be eliminated. Along the course of the Race are route markers where they have to pick up instructions. Along the way there are various tasks they have to accomplish; some are mental while others are physical. There first instructions are waiting at the top of the stair at the fountain. And with that he starts The Race.

        The teams thunder up the steps…well with the exception of Kevin & Drew who sort of amble up the steps at a walking pace. And why not. After all, when the teams reach the top they discover that they have to fly to Johannesburg South Africa on one of three specific flights; an Alitalia flight, a SwissAir Flight, and a South African Airways flight. So the first task for most of the non-New York based teams is to figure out which airport to go to – Newark, La Guardia, or JFK (the correct answer is JFK) – and figure out how to get there. They’ve only been given $90 for this leg of The Race to cover everything except airline tickets, so some budget minded teams try to take the subway. Well actually there were only two teams that took the subway, Paul & Amie and Matt & Ana. (Apparently it was slower and more complicated to use the New York subway system to get to JFK than it is now with the introduction of the AirTrainJFK shuttle service which connects with the A, the E and the J subway lines.)

        Team Guido arrive at the South African Airlines counter first ahead of Frank & Margarita, much to the consternation of Frank; Frank being upset at not being first even when being first doesn’t matter a bit will be a recurring theme not only in this episode but in the entire series. Then again so will Team Guido’s constant delight at being ahead of everyone…even when it doesn’t matter. What we didn’t see was the various other teams checking in at the airline counters, and while we did hear at least one team being surprised that the five sets of seats at South African went so quickly, we didn’t actually see it happen. The team’s flights were as follows:
        South African: Rob & Brennan, Joe & Bill, Frank & Margarita, Pat & Brenda, Lenny & Karyn
        SwissAir: Leslie & Kim, Dave & Margharetta
        Alitalia: Paul & Amie, Matt & Ana, Nancy & Emily, Kevin & Drew

        Arriving in Johannesburg the teams pick up their next clue from a guy holding a Yellow and White flag in the airport, not unlike those flags sometimes carried by tour guides trying to get their flock together. They have to drive to another smaller airport in the Johannesburg area, Landseria Airport, and reserve places on one of four charter flights with Ryan-Lake air to an unknown destination. The resultant footage shows the various teams from the South African Airlines flight jockeying for position while driving to the other airport. Eventually Frank & Margarita arrive at the office of the airline seemingly in first place only to find…Team Guido finishing up their reservations. This is too much for Frank who lets out a scream after getting their reservations that seems to attract the attention of one of the airport employees. The final shot in this sequence is Bill and Joe heading for what seems to be a room rented for the teams by the show, looking incredibly smug…as they frequently do.

        There are four charter flights to take the teams to the small airport at Livingstone Zambia. The show doesn’t make clear who is on each flight although it is clear that the first one carries Rob & Brennan, Joe & Bill and Frank & Margarita. Upon arriving there the teams need to pick an SUV and find the “smoke that thunders.” They have the choice of using a local driver who came with the vehicle or driving themselves (although I believe that the driver stays with each vehicle whether he drove or not). Rob & Brennan immediately ask the driver how much he’ll charge them and he tells them $50. They immediately decide to drive themselves without engaging in the ancient art of haggling to reduce the price (previously they had stiffed their cab driver in New York, demanding all of their change back). Most of the other teams had No matter whether the teams drive themselves or are driven by locals, they have to get directions to every location they need to go to from other people. The drivers have been instructed not to answer questions about where they have to go. Some of the teams are aware that the “smoke that thunders” refers to Victoria Falls, which is the principal tourist attraction in Livingstone Zambia.

        Their destination is “the Knife’s Edge,” a scenic overlook of Victoria Falls that requires the racers to cross a small foot bridge that is drenched in the spray from the falls. There are clues at the overlook wrapped in plastic, but most of the people rip them open immediately. As a result the ink on most of the clues runs a bit. The clue tells teams to go to Abseil Zambia at Batoka Gorge. There is also a Fast Forward option available. Teams who get the Fast Forward are able to immediately go to the next Pit Stop where teams have to spend a mandatory 12 hour rest period. Rob & Brennan immediately decide to go for the Fast Forward even though a team can only use the Fast Forward once. In this case the Fast Forward requires them to find “The Boiling Pot,” a place below the falls where the current has carved a sort of pool that in high water features enormous swirls and boiling turbulence (according to Wikipedia, it is also where debris sometimes including animals and people that have been swept over the falls can be found). The way to the Boiling Pot is a steep footpath which Rob & Brennan are sure no other team will attempt. They’re wrong as Dave & Margharetta, the oldest people in the race, also make it down to the Boiling Pot, only to find the Fast Forward gone.

        While Rob & Brennan go ahead to the Pit Stop at Songwe Village the other teams have to find Abseil Zambia. What followed can probably be described as a mix of a comedy of errors, a comedy of miscommunication and a case of two peoples separated by a common language. And the biggest thing is that it probably all could have been resolved if the Racers had done something as simple as picking up some local tourism pamphlets (assuming any were available). Of course at the time the viewers were at as much of a loss as the Racers, but ten years later a little Internet research shows the depth of the misunderstanding.

        To fully understand what is going on, it is useful to refer to a map on the Abseil Zambia website. It shows some of the key tourist destinations and landmarks in the area, and while it isn’t a cartographically accurate map it does show most of what the teams need to know. The instructions say to go to Abseil Zambia at Batoka Gorge. The problem is that they are extremely vague directions because Batoka Gorge is essentially the canyon that the Zambezi River flows through once it passes over Victoria Falls. there are six gorges that come off the river on the Zambian side. They apparently represent the location where the Falls had been in the past. The First Gorge is where the Falls are today. The Second Gorge is the location of the Boiling Pot, where Rob & Brennan and Dave & Margharetta went for the Fast Forward clue. The Third Gorge is the location of a power plant on the Zambian side. Abseil Zambia is located at the Fifth Gorge. And Songwe Village, the Pit Stop for this leg is located at the Sixth or Songwe Gorge; called that because the little Songwe River flows through it into the Zambezi.

        Maybe the best way to explain this is to imagine people who have never visited Manhattan and know nothing about New York. They get instructions to go to Pier 92 on at Hudson River. Not knowing anything about New York they ask locals for directions, but they decide that the important part of the instruction isn’t Pier 92, it’s Hudson River, so they ask for directions to Hudson River. So the New Yorkers give them directions to the Hudson River but not specifically to Pier 92. Some of them actually do give directions to Pier 92 and include a local landmark that everyone in New York knows. It might even be included on local tourist brochures. The trouble is that the name of the local landmark is so generic that it sounds as though it could be any of a number of places, even though the name that the New Yorker uses is the correct name for the landmark. The person looking for Pier 92 comes away thinking that New Yorkers are stupid and that they have to find Pier 92 on their own, thereby leading them to blunder around Manhattan, while the local people wonder why these tourists are so dense that they can’t follow simple instructions.

        Not all teams have trouble with directions. Bill & Joe seem to have no trouble at all finding Abseil Zambia for example, but for Kevin & Drew there is nothing but problems. Drew, the more affable of the pair – at least in this stage – buys a guide book which causes Kevin to to blow up at him (for spending money). Later Drew stops a bus to get directions and the driver tells them to turn left at “the big tree.” This sounds like nonsense to Kevin, and even worse was that Drew got out of the car to ask. And while the directions do sound vague, I would like to refer you to the map from Abseil Zambia which shows one of the major landmarks to be “Big Tree Lookout Post” (it’s apparently a large and ancient Baobab Tree). However the landmark isn’t of any use to them. Next they stop at a building where they try to get directions. Another team having troubles are Paul & Amy who go down one road and then apparently reverse course and think they see a sign (although the camera doesn’t show the sign that they apparently see). Matt & Ana stop to talk to a woman and ask her if this is “Batoka George” but she doesn’t give them much in the way of directions, or maybe she indicates that this whole area is part of Batoka Gorge – we’ll never really know because Ana almost immediately states that “she doesn’t know.” They pass a man walking down the road and they don’t even stop because they immediately assume that “he doesn’t know.” In an interview Matt said that “they might understand some words like ‘Gorge’ but they didn’t know nothing.” Well maybe (although English is the official language of Zambia), but at least they weren’t lost, and they weren’t asking very generic directions. In the car (before the interview) Ana is exasperated, wondering how people can live someplace and not know where anything is. As I’ve said this wasn’t a case of them not know where things are but of the Racers asking the wrong questions.

        The first teams to reach the Abseil Zambia location are faced with a Detour, the choice of two tasks with different advantages and disadvantages. The choice here is “Air” or “Land.” In “Land” teams have to follow a path down to the bottom of the gorge to get their next clue. In “Air” teams first have to ride a zipline to the other side of the gorge and then use the “Gorge Swing” to get to the bottom of the gorge. While several of the teams call this a “Bungee Jump” it isn’t because the person making the jump isn’t dropping vertically they’re swinging like a pendulum. Bill & Joe are the first teams to make the jump, and Frank & Margarita see at least part of the action. Margarita isn’t sure that she can. It’s at this point that Frank sort of pushes her physically a few times, which would lead to controversy a day or two after the episode aired when Rosie O’Donnell (whose syndicated talk show was huge at the time) called him a “wife beater” for the way he treated Margarita. Viewed in context however it seems playful, and certainly not at the same level as at least one contestant in a later season, particularly given the way that he embraces her once she actually makes the jump. Other teams soon cross the zipline and then make the leap. Perhaps the most endearing are Dave  & Margharetta; she thinks the zipline was “way cool” while Dave tells the man helping him to put on the harness that “that’s one heck of a woman over there,” with obvious love. On the other hand the dark haired Texas teacher (I never was able to tell Leslie and Kim apart) claimed to have trouble holding up the harness. She literally said “I’m not good at holding things.” Considering that she said at the beginning that her biggest fear on the Race was “dying” this didn’t bode well for her. Nancy & Emily enjoy the crossing, though they enjoy being ahead of Paul & Amie even more. Paul & Amie are perhaps the funniest people at this stage of the Race. Amie is determined to do Air no matter what Paul wants to do, while Paul is convinced that they’re in last and – not for the last time – thinks maybe they should just quit. Throughout this task, Amie is the intrepid one while Paul is the self-described “puss.” His expression after crossing the zipline and finding out that “that was just the warm-up” is only surpassed when he finds out what the real thing is. But perhaps the defining moment of the episode was when Kevin & Drew arrive (in last place at this point) and Drew jumps. Kevin shouts out to his friend “Swing you fat bastard, swing!”

        Shortly after Frank & Margarita complete the detour – at least in the way the episode has been edited – Rob & Brennan arrive at Songwe Village, which despite the name isn’t an African village but rather a small resort on the edge of Songwe Gorge styled to look like an African village, but with many modern conveniences including what are described as the “best baths in Africa. (According to the link posted here, the resort was destroyed in 2008 and there were no plans to rebuild it, however other websites I’ve looked at indicate that it is still in operation; either the resort has been rebuilt – which is to be hoped for – or those sites haven’t been updated since before the fire.) The other teams obviously took longer, and again directions appear to have been a major problem for some teams although it wasn’t shown. Clearly though last place finishers Matt & Ana got horribly lost. The teams partied into the night but they were apparently all asleep by the time that Matt & Ana rolled into Songwe Village to be greeted by the local greeter, and host Phil Keoghan. They had the dubious honour of being the first team ever to be eliminated on The Amazing Race.

        The order of finish was:
        1. Rob & Brennan
        2. Bill & Joe
        3. Frank & Margarita
        4. Lenny & Karyn
        5. Pat & Brenda
        6. Kim & Leslie
        7. Dave & Margharetta
        8. Paul & Amie
        9. Kevin & Drew
        10. Nancy & Emily
        11. Matt & Ana (Eliminated)



        The first episode of The Amazing Race came second in its time slot, losing to the season finale of Fear Factor on NBC. The Amazing Race had an 11.5/11 rating with 11.8 million viewers and a 5.1/14 rating in the 18-49 demographic. By comparison, Fear Factor had an 8.8/13 rating overall with 11.9 million viewers and 5.5/15 rating in the 18-49 demographic. Also for comparison, Lost finished first in its timeslot opposite Big Brother, with a 7.5/12 rating but lost to Big Brother in the 18-49 demographic with a 4.1/13 rating to Big Brother’s 4.6/14. Both shows were repeated later in the week; Lost on Saturday September 8th, where it had a 2.6/9 rating overall, and The Amazing Race on Sunday September 9th where it had a 5.9/10 rating and finished third in its timeslot to Who Wants To Be A Millionaire and a Simpsons repeat.

        There are several things viewers would notice from the this season of The Amazing Race as compared with almost every season since. There are no formal clue boxes and the flags indicating the locations of the clues are Yellow and White rather than the familiar Yellow with Red Stripes. There doesn’t seem to have been that much of an effort to indicate the position that the teams were in at most stages of the leg; Phil only mentions the team positions once during  the episode, and the editing doesn’t give us a clear picture of where the teams are relative to each other. Indeed it sometimes appears that they are all bunched together. There are no prizes for finishing first in a leg; this was actually an innovation not seen until the fifth or sixth season as I recall. Finally Phil doesn’t greet any of the teams except the last team to finish – everyone else is met by the local greeter alone.

        In watching the first episode of The Amazing Race I can’t help but thinking that it isn’t as polished as the show would become even as soon as the second season. Not knowing the actual positions of the teams at various stages of the episode made things more than a bit confusing, and in my opinion detracted from the story-telling component of the show. And yet there were a lot of good things to say about the episode and the show as a whole. For one thing, it was brighter and more adventurous than Lost. It seemed like a lot more fun than the NBC show. Unlike Big Brother and Survivor it wasn’t confined to a single location; the first episode featured three countries – the USA, South Africa, and Zambia. It didn’t just seem like something the average person might be able to do, it seemed like something they’d want to do, particularly when compared to the dismal conditions on Lost or the sometimes disgusting tasks on Fear Factor. And of course it had the most important commodity for any reality-competition series, great casting.

        Season 1 of The Amazing Race is available on DVD. Someone has also posted full episodes of the series on YouTube. Here is episode 1.


        Thursday, June 21, 2012

        People Who Live In A Glass House... Shouldn’t

        Imitation is the sincerest form of Television. – Fred Allen

        TheglasshousetitlecardCBS went to court to try to prevent ABC from airing their new series The Glass House. They claimed that the show was a blatant copy of their network’s summer series Big Brother to the point where it constituted copyright infringement and “misappropriation of trade secrets.” I can’t speak to the question of “misappropriation of trade secrets,” but base on what I saw on Monday night I would suggest that it comes awfully close to copyright infringement if it doesn’t cross the line.

        The Glass House features fourteen players of various ages, occupations, sexual orientations and attitudes towards the game and how it should be played. On one hand there’s Apollo, a poet, who proposes to make no alliances but rather to decide who he’s going to vote for based on having people pick cards. On the opposite side is the exceptionally obnoxious Alex – or as he calls himself at least twice in the first episode “primetime 99 Alex Stein” – who asks America if he should become “the most epic villain in the history of reality TV” but who seems to be getting a good start on that project even before America tells him “Yes!”

        Audience participation is a big part of this show, far bigger than on most seasons of the American version of Big Brother after the first season. The home audience votes or has input on virtually every aspect of the game. In the first episode the audience (entirely made up of people who watched the show’s live feeds online since the episode was recorded) voted on which “guests” would occupy some of the rooms for the week – they put the oldest and youngest women in the “Enemies” room. The viewers decided on what sort of party the “guests” would have (Pool Party beat Pajama Party), the kind of drinks they’d have, and the party favours they’d receive (feather boas and Mardi Gras beads). The home audience even decided on the party game the people inside would play.

        The audience also decided how the players would be split into teams for the competition which was the main feature of the week. Given a choice between “Men vs. Women,” “Older vs. Younger,” and “East vs. West,” the viewers chose “East vs. West.” One of the players, Jacob who lives in Oregon, didn’t know whether he lived in the East or the West. The only choices left to the players was who would be their team captains for the competition. Being a team captain puts the person selected (or volunteering) in considerable danger. Two members of the losing team are placed in “Limbo” – sequestered from the other players in the game but not out of the game. One of the players sent to limbo will be the losing team captain, while the other will be a member of the losing team voted for by all of the players, both from the winning and the losing team. Jacob, the guy from Oregon who doesn’t know that he’s from the West volunteers to lead the Western team, while the Eastern team is led by Jeffrey, a self-proclaimed fat Gay guy working as a receptionist in Brooklyn, who also volunteered to be team captain.

        The first competition is a relatively simple puzzle. Names of members of the opposing team were on the left side of a board, and some attribute or activity that they participate in was on the right side. Separating the two sides was a four-by-four grid of squares. The squares were in fact the faces of a three sided object (there couldn’t be more than three sides or they wouldn’t have turned properly in the space allotted to them. Four team members were placed on lifts controlled from a panel behind them. Two of the remaining players operated the lifts following the instructions of the team captain. Once the competition started the players would flip the squares revealing coloured lines. The lines connected the names to the attributes. The clock would stop when when the correct people were connected by a coloured line to the correct attribute.

        As I’ve said this is a relatively simple puzzle if you ignore the attributes and concentrate on getting the lines within the grid of squares to connect to each other. The West team were the first to tackle the puzzle and did exactly what they shouldn’t have done. They tried to guess which person had which attribute and tried to find lines which connect the person to the attribute that they expected them to have. It took them over seven and a half minutes to complete the puzzle correctly. The East team took the correct approach, turning the outer sets of squares – the ones by the names and the attributes – and then finding the correct paths in the middle group of squares. It took them just over three and a half minutes. The West team lost and Jacob was automatically placed in Limbo.

        What remained was for the players to select the other player to go into Limbo. Throughout the time that they had been in the Glass House, Alex had been making himself the most hated person in the house. He strutted around the house in his underwear, pretending to hump Andrea, a married Mormon woman with three kids, denigrated Joy – a nurse who has also appeared in Playboy several times – as a stripper and sex worker whose opinion doesn’t matter because of that, and attacked cocktail waitress Erica for being fat. It was all part of his effort to be “the most epic villain in the history of reality TV,” but the other great reality TV villains such as Dr. Will and Evel Dick on Big Brother and Russel Hantz on Survivor had a greater plan behind their “villainy” (and in the cases of Will and Dick, it was a successful plan in that they won their seasons of Big Brother). Alex’s “plan” was to be “evil” (or rather hateful and obnoxious) for no other reason than to be evil and obnoxious. It certainly won him few friends and allies in the house. While Apollo stuck with his “plan” to vote for the person who picked a specific card, and another vote went a different way, pretty much everyone voted to send Alex to Limbo. And while Jacob quit the show shortly after he went into Limbo that doesn’t mean that Alex is safe; it is left up to the viewers to decide if Alex will be going back into the Glass House.

        So is The Glasshouse guilty of copyright infringement and “misappropriation of trade secrets?” Well I can’t speak to the latter – reportedly the “misappropriation of trade secrets” included someone from ABC “acquiring” the CBS policy handbook for the show – but speaking as someone who isn’t a lawyer (and doesn’t play one on TV) and who isn’t certain as to what constitutes copyright infringement legally, I have to say that it certainly feels close enough to what Big Brother is like – and of almost equal importance what the international versions of Big Brother produced by Endemol are like – for it to be almost the same show. The basis of both shows is a “houseful of people living their lives under a ‘microscope’ with no privacy”, constantly under video and audio observation (and they know it). There are differences from the American version of Big Brother: there is no “Head Of Household” and the nomination ceremony is significantly different from the current American version of the show – they use a video screen and what appears to be a variation on the XBox 360’s Kinect movement system  for selection of one of the people to go into Limbo – and of course the evicted “guests” are decided by the votes of the audience rather than the fellow competitors. Then there’s the idea that the actions of the players are controlled by the audience. The problem for me is that virtually everything that sets the show apart from Big Brother is stuff that the American version of the show has done in the past, mostly in a limited manner, and/or is stuff that is commonly done in the international versions of Big Brother. The CBS show has had contestants “remotely controlled” by the audience in that past; in one case they had an “America’s Player” was controlled by the audience right up until the moment he was evicted. Big Brother routinely has audience votes on punishment foods and a variety of other conditions within the house. And while they no longer do it, in the first season of Big Brother the houseguests nominated people for eviction but it was the audience that decided by their votes who would be evicted. It didn’t work in the first American season which is why the format of the show was changed to make the evictions more Survivor-like. It is however very similar to the way that every other entry in the international Big Brother franchise operates. On the face of it I’d say that CBS has a strong case that the similarities between The Glasshouse and Big Brother are close enough to constitute copyright infringement.

        For me the big question is whether The Glasshouse is good TV and as far as I’m concerned the answer is that it is pretty awful TV. The show comes across as almost an afterthought; while most shows, including Big Brother, have online components as an adjunct, The Glasshouse feels as though the TV show is less important than the online component. The show’s live feeds from within the house are the primary content while the TV show is merely a summary of what people saw there over the week. The one thing that ABC didn’t steal from Big Brother was multiple episodes each week (three episodes in most weeks for Big Brother including one live episode). For a show like this multiple episodes are necessary for those of us who don’t watch the live feeds obsessively (in other words those of us who have lives) multiple episodes in a week help viewers to develop a connection or empathy – or hatred – for the people on the show. It also helps to enhance the flow of the show allowing storylines to be picked out an developed. After one episode of The Glasshouse I really don’t feel any connection to people on the show. My “hatred” for Alex is based entirely on his over-the-top “villainous” behaviour (or if you prefer his general “douchebaggery”), not because I’ve seen his behaviour develop over any period of time. ABC seems to care less about their TV audience than their online audience (one sign: the contestant bios list how many Facebook Friends each player has). If you watch the show’s online components on a regular basis maybe you develop this sort of flow but from a TV point of view it that contributes nothing. The sense of dramatic flow that even shows like Survivor and The Amazing Race are able to develop in an episode was totally missing from the first episode of The Glasshouse. The web content isn’t being seen by most of the people who are the potential audience for the TV show. And since I happen to be writing about the TV show (and okay I admit it, because I had such a hard time trying to use the online content – maybe because I’m Canadian) my assessment is that The Glasshouse is pretty abominable TV.

        Friday, August 05, 2011

        Button Button - Adult Style

        takethemoneyandrunI’m trying to decide how I feel about the new ABC summer series Take The Money And Run. On the one hand it was created by Bertram van Munster and Elise Doganieri with Jerry Bruckheimer, who are the the people behind my absolute favourite reality-competition series, The Amazing Race. On the other hand I don’t really think that it’s going to work as a ratings draw for reasons that have nothing to do with the show itself; it follows ABC’s Wipeout which has overexposed this year by airing for most of the winter and into the summer, and it’s on opposite reruns of CBS’s popular NCIS: Los Angeles and FOX’s Masterchef featuring culinary enfant terrible Gordon Ramsay (in a kinder and gentler role), not to mention NBC’s huge hit America’s Got Talent. Regardless, by the time this is finished and posted we’ll know how it did in the ratings. Here’s the thing though: it doesn’t deserve to do well in the ratings. I much prefer the scripted show that follows it, Combat Hospital and not just because it’s produced in Canada by a Canadian network.

        The premise of the game is amazingly simple. Two people (the “Crooks” if you will) are given a briefcase with $100,000 and have one hours to hide it. They have a car with GPS, and cell phones. After the time is up they have to wait for two local police officers (the “Cops”) to “arrest” them and take them to “jail” (the arrest isn’t real of course but the jail appears to be a former detention facility). The local detectives do the leg work, tracking down clues based on the cell phone records, GPS logs and any receipts that the “Crooks” have. Meanwhile the show’s two professional interrogator – 35 year veteran LAPD Detective and novelist Paul Bishop, and 25 year veteran LA County Deputy District Attorney and writer Mary Hanlon Stone – try to break down the “Crooks” stories at the jail. If the “Cops” aren’t able to locate the briefcase with the money in 48 hours the “Crooks” get the cash, but if the “Cops” find the money, they get it. The result isn’t really “Hide and Seek” or “Cops and Robbers” but rather a big game of “Button Button, Who’s Got The Button.” Well really “Button, Button, Where Is The Button.”

        The idea sounds at least practical but in my mind it’s the execution that lets it down. In the first of six episodes, San Francisco brothers Paul and Raul Bustamante get the briefcase. Driving around the city in an effort to confuse the “Cops” who will be looking at their GPS coordinates, they also make phone calls to their brother, and two friends (Accomplices) to provide them with alibis. A plan to leave the briefcase in a friend’s restaurant falls because they didn’t know that the restaurant wasn’t open at the time they arrived there. Eventually they bury it in Lafayette Park, and after cleaning their hands and finger nails (because dirty fingernails would point to them having buried the case), they continue to drive around until they are told to stop and wait to be “arrested.”

        Once arrested the brothers are taken to “the jail,” fingerprinted, dressed in orange jump suits and locked alone in separate cells. Then the “Cops” – San Francisco detectives Cliff Cook and Dean Taylor – and the Interrogators work out their plans. Cliff and Dean will hit the streets to back track along the brothers’ route as provided by the GPS and check out the alibis provided by the cell phone records. Meanwhile Paul and Mary will start questioning the brothers.

        The legwork part of the show isn’t overly interesting. Cliff and Dean start out at Golden Gate Park, where they first “arrested” Paul and Raul. They question some bystanders and rapidly decided that the case wasn’t hidden in the park. They call Paul and Raul’s mom and identify themselves as friends of her sons to get the location of their brother (one of the three people Accomplices). Checking this on the map they decide that the case isn’t there because he lives nowhere near the route on the GPS. Another Accomplice is dismissed because he admits to not having seen them during the hour.

        Meanwhile Bishop and Hanlon work out a strategy of how to approach the brothers in their questioning. They decide that Raul is the stronger brother, while Paul (who lives at home with their mother) is the less certain brother. This informs their interrogation style. When she questions Raul, Mary is almost friendly gaining his confidence and is able to pick up on his hesitation when talking about his brother Robert (the Accomplice) which is an indication to her that he’s lying. Meanwhile Bishop is working on Paul. His attitude is more confrontational and it yields results as his lies are more easily observed. Giving them some time to rest – and in Paul’s case to become increasingly tense and ill at ease about his surroundings and what he’s involved in – Hanlon and Bishop work out their next steps. They analyze Paul and Raul’s reaction to their interrogation, how to approach each brother and which one to spend the most time with. They also spend time analyzing the GPS material and the phone calls to give Cliff and Dean information on where there were gaps in movement and conversations. They reason that these gaps represent places where the money could have been hidden. While they maintain a rather easy approach to Raul, allowing him to grow increasingly arrogant in his certainty that the “Cops” are nowhere near to finding the case, they increasingly put the squeeze on Paul. They push in on his personal space and on at least one occasion they go into his cell and close in on him so that he has no space to escape. Eventually, as Paul spends more and more time in his cell alone they can see his confidence crumble. Eventually they make him an offer; he can end his discomfort right now if he’ll only let them know where the case is. He let’s them know that the case is in a park, but not Golden Gate Park, and that they buried it although he isn’t clear where the case is. After being called Cliff and Dean search Lafayette Park and after one wrong choice they finally find the case buried in a clump of bushes.

        On his blog, producer Jerry Bruckheimer offered an explanation of some of the rules that the players – particularly the “Crooks” had to abide by. The “Crooks” had to use the vehicles provided. They are allowed to park it and walk places. They are also allowed to use pay phones in addition to cell phones. The “Cops” and Interrogators have access to GPS data and Cell Phone Records. Apparently they also had access to any Tweets or Facebook postings the “Crooks” may have made though that isn’t stated in Bruckheimer’s posts. The briefcase has to be hidden in a location that is accessible 24 hours a day. If they use a person to help hide the case – for example in someone’s house or business – that person must be accessible by the detectives. Finally, the “Crooks” are required to answer all questions asked of them by the “Cops” and the Interrogators, however both the “Crooks” and the “Cops/Interrogators” are both permitted to lie. Indeed lying is expected, and both sides are encouraged to attempt to deceive the other.

        There are a number of things about this show that don’t really work and in the end one major problem that has to do entirely with a given episode and is a fault in the very conception of the show. One of the problems is the way the show is set up with the three pairs of people involved: the “Crooks,” The “Cops” and the “Interrogators.” The “Crooks” and the “Cops“ are contestants in a game. They aren’t paid by the production but are participating for the chance to win $100,000, while Bishop and Stone are constant participants, paid by the producers. They are, for lack of a better term, the professionals on the show. And yet they had the bulk of the screen time in the premiere episode – more certainly than Cliff Cook and Dean Taylor and arguably more than the Bustamente Brothers. The show becomes a battle of wits between Bishop and Stone and the Bustamentes while Cook and Taylor are at best supporting characters. If this show was a scripted production (like Castle for example – in fact this example) Cook and Taylor would be Ryan and Esposito. To do the show properly the battle of wits should be the two partnerships who are trying to win the money, while the people from the show  would be the ones doing the leg work for them.Of course there’s no guarantee that you’d get real world cops who are strong interrogators let alone photogenic enough and polished enough to be able to split our sympathies between them and the “Crooks.” And yet, for me at least there was a sense that the “Cops” didn’t really do enough to deserve the money.

        However for me the overriding problem that the show has is the most basic fault that any show – scripted or reality – can have. The show lacks any real sort of dramatic tension and as a result it is at its root, kind of boring. The development of dramatic tension is something that van Munster and Doganieri seem to do so well in The Amazing Race that I expected to see it here, and I didn’t. Truth be known of course, I’m not really sure where the dramatic tension could have been developed. We know that the “Crooks” will be caught, because it’s built into the structure of the game that they have to hide the briefcase in an hour and then pull over and wait for the “Cops.” This takes the “thrill of the chase” element out of the game. And we really don’t get a confrontation between the two groups who are after the money, the “Crooks” and the “Cops.” They are basically playing to separate games, with the link between them being the “Interrogators.” After they “arrest” the “Crooks” the “Cops” have nothing more to do with them on an interpersonal basis. And they also get much less screen time. What the show eventually devolves into is two people talking (albeit not necessarily the same two people). Such dramatic tension as exists is largely manufactured by Bishop and Hanlon commenting on which person is most likely to crack and the approaches to take. The act (commercial) breaks don’t occur in such a way that they hold our attention by being dramatic “mini-cliffhanger” moments as we see in scripted shows, and indeed in reality competition shows like Survivor and The Amazing Race. These are felt to be necessary in order to bring us back to the show immediately after the commercials. I’m not sure that even the best editors – and for The Amazing Race van Munster and Doganiei employ some of the best editors in the Reality-Competition business – could have built the dramatic tension in this episode. Even the final segment, where Paul and Mary “break” Paul Bustamante and get him to reveal where the location of the briefcase is anticlimactic. The producers “thoughtfully” put up a clock indicating how long remained in the 48 hours. With twenty hours left in the time that the brothers were being held and fifteen minutes left in the show, it wouldn’t take a genius to realize that the “Cops” were going to win the money, and since Bishop and Hanlon had focussed on Paul as the weaker of the two brothers that he would be the one to break. And of course that was exactly what happened.

        Take The Money And Run was a series that I was looking forward to because of the people associated with it. I expected van Munster and Doganieri to produce a show as good as their other show, The Amazing Race. If they had produced a show that was even half that good It would be better than most of the summer shows on TV. I thought that Take The Money And Run had potential to be that good. The actual product was far less than what I had expected and hoped that it would be. It is a failure if for no other reason than that it violated the cardinal rule of Television; It’s boring. Worse, it’s boring without the redeeming quality of being smart.

        (And as for the ratings, Take The Money And Run finished fourth in total viewers with 5.28 million, and third in the 18-49 demographic with a 1.9/5. the ratings for the other shows in the time period were America’s Got Talent with 11.92 million viewers and a 3.1/9 in the demographic; NCIS: Los Angeles with 8.13 million viewers and a 1.5/4 in the demographic; Masterchef with 5.87 million and 2.4/7 in the demographic; and Shedding For The Wedding with 410,000 viewers and a 0.2/1 in the demographic. Take The Money And Run retained 79.2% of the rating from the new episode of Wipeout that preceded it.)

        Tuesday, June 28, 2011

        This Expedition (Not Race) Is Impossible (Not Amazing)

        Expedition ImpossibleA few days ago I wrote a post about the new ABC series Expedition Impossible: Kingdom of Morocco. The network had released a “sneak peak” video which was supposed to be embeddable. I had watched that sneak peak and to be very honest was very enthusiastic about what I was seeing. My one big concern was whether the rest of the show would live up to that first fifteen minutes. If the commenter at the Television Without Pity forums are to be believed, it was a boring Amazing Race rip-off, lightened only by a couple of comments by local Berber tribesmen.

        Me? I liked it. So I guess that puts me in a minority position.

        Expedition Impossible features thirteen teams of three individuals with a pre-existing relationship, and a first prize of $150,000 and three Ford Explorers. Series Producer Mark Burnett has stated that the prize was set so low to encourage teams who were in it for the adventure rather than for the money. The race will consist of ten stages with one team being eliminated at the end of each stage. So in that way at least it does sound like The Amazing Race. On the other hand Expedition Impossible doesn’t go around the world; it doesn’t even go outside of one country. In a way it is a lot more like Burnett’s original reality series, Eco-Challenge. In Eco-Challenge teams of four raced over a 300 mile course, but without set rest stops. Teams weren’t eliminated they either completed the course or dropped out.

        Expedition Impossible takes elements from both shows but does it in some interesting ways. There are stages in Expedition Impossible, and at the end of each stage a team is eliminated. There are checkpoints and challenges, but for the most part the challenges follow fairly well out of what the teams are doing in the stage. The biggest thing of all of course is that the challenges are not the dominant aspect of the stages. In a lot of stages of The Amazing Race – a show which I love with a hot burning passion as just about everyone who knows me understands – the challenges dominate while the travel may have an impact but it isn’t expressly designed to. Position may depend on whether or not you can drive a stick shift or whether your cab driver knows where you want him to go (some of the best/worst incidents on The Amazing Race have been Racers dealing with cab drivers, including one incident where a contestant was nearly arrested in Kenya) but accomplishing challenges is the bigger deal. In Expedition Impossible getting there isn’t half the “fun,” it’s all the “fun.”

        The first episode begins with thirteen white Ford Explorers driving across the Sahara desert while Berber horsemen ride along with them. The thirteen teams are:

        - The California Girls: three women who met while attending UC Davis
        - The Cops: three male police officers from suburban Boston
        - The Country Boys: three boyhood friends from Mississippi
        - The Fab 3: a brother and sister and the brother’s ex-boyfriend who all live together
        - The Fishermen: two brothers and a cousin from Gloucester Massachusetts
        - The Football Players: the former pro football players who first met while playing at San Diego State
        - Grandpa’s Warriors: three generations of a family from central Illinois,father son and granddaughter
        - The Gypsies: three self-described free spirited nomadic adventurers
        - Latin Persuasion: three Latina women who are friends and co-wrokers
        - Mom’s Army: a mother and her two daughters, both of whom have served in the US Army
        - New York Firemen: three New York firefighters who all grew up in the same neighbourhood
        - No Limits: three friends from Colorado, one of whom (Erik) is blind
        - Team Kansas: Three sisters who were born in Kansas though one now lives in Houston Texas

        The racers leave their cars and line up before show host Dave Salmoni who is a Canadian born wildlife expert who has hosted TV series for Discovery Channel and Animal Planet. He tells them that they are running the race in this area with the blessing of the local Berber Tribesmen and give a basic introduction to the contest. He also tells them a traditional Berber saying: “Choose your companions before you choose the road.” Good advice, because the contestants on this show are going to have to depend on their teammates, and possibly on other teams in order to complete every stage. Moreover, if one team member quits that team is automatically eliminated. With that he gives them their first task – to pass through a pair of flags and then find a camel camp where they’ll pick up their next instructions. The flags are on the top of a sand dune, Akbar, one of the football players, estimates that the sand dune is about four or five football fields high, so between 400 and 500 feet. Then at Dave’s signal the tribemen fire their rifles and the race has started.
        The trip up the sand dune appears to be a trying one, although most teams follow the same route along the ridge of the dune to the flags. The lead alternates between the Fab 3, No Limits and the Gypsies. Trailing behind are the Country Boys and Latin Persuasion.part way up the dune one member of the Country Boys seems physically beaten and stops climbing. This is enough for the women of Latin Persuasion to pull past them. The Country Boys, who had been very disparaging towards the women from New York (CB1: “They look like a dance group.” CB2: “A damned ugly dance group.”) use this to try to motivate their colleague, and after the commercial it seems to have worked.

        When the teams reach the Camel camp they receive their instructions. They have to select three camels from the handlers at the camp, load them with baskets to carry some firewood and other equipment, and take them to their next checkpoint, Lone Palm. The instructions say nothing about riding the camels although most of the teams try to do so. They soon discover something: camels are very ornery animals. In fact one of contestants say that instead of saying “stubborn as a mule,” people should say “stubborn as a camel.” For their part the camels aren’t exactly happy about being loaded or ridden by people whose main experience with the animals is seeing them in the zoo. A couple of people were kicked and several were thrown, with the local Berber tribesmen hired to control the camels until the teams arrived looking on knowingly and occasionally shaking their heads in disbelief. Some teams had better experiences than others, and some teams opted to lead their camels  rather than have one or more members of their team riding them. The focus at the Camel Camp is on the leading teams – The Gypsies, the Football  Players Fab 3, and No Limits – and on the final three teams Country Boys, Grandpa’s Warriors and especially on Latin Persuasion, There is a lot of focus on the disputes between the three women of Latin Persuasion who seem to be fighting practically from the beginning. Their lack of teamwork is definitely having an impact on them.

        The walk to Lone Palm Camp – about a mile and a half from the starting line but probably longer because there is a specific route laid out in the instructions which is not stated in Dave Salmoni’s narration – apparently takes a considerable time. When they get there they have an assigned task. They have to “find water the local way,” but there is no indication of what that way is, or apparently a local “Berber dude” to suggest how they should do it. They have to fill a glass jug with water which they will then use to water the camels. The first three teams to arrive are Fab 3, No Limits and the Football Players, and none of them has any ideas of where the water might be. One of the Football players thinks they can cut open the hump of a camel because of course that’s where they store their water. And this is from a guy with a college education! (Okay, admittedly there are different standards for football players, but still…) The players look around at the various things scattered around the area, including some buckets and the glass jugs they’re supposed to fill, and there’s no watter. Eventually one of the people of Fab 3 decides that the water must be under the sand, and starts digging. This is an idea which the Football Players ridicule: “there is no way you are going to find water under the sand in the Middle of the Sahara Desert.” However Fab 3 persevere and are joined by the Gypsies and No Limits who help to dig. Meanwhile the newly arrived Fisherman start digging their own hole. When the three teams stop digging to see where they are, they’re astonished to see their hole filling with water. They’re almost as astonished to find the Football Player helping themselves to the water they dug for. As a result the Football Players leave in second place behind Fab 3, with the Gypsies close behind. As other teams arrive they are able to use the holes that the other teams had dug which allowed them to reduce the gap between them.
        Meanwhile the three members of Latin Persuasion continue to argue with the greatest antagonism being directed at Mai, who seems totally disinterested in doing anything except sitting on the camel and looking prissy. When they reach Lone Palm Camp her two teammates do all of the work while she just stands around watching. Their constant yelling leads to a captioned statement from one of the Berber tribesmen at the location: “I would never have these women for my wife.” Smart fellow. Eventually, when her two teammates stop yelling at her and work at persuading her to contribute more because they need her and if they all work together they can kick some ass in this, Mai comes around and tries to contribute.


        Before leaving Lone Palm on foot the teams have to give the water in their jugs to the camels. Then they head of to Todra Mountain on foot. They have o climb the mountain, which in truth sounds harder than it actually is; there seems to be a recognizable path at least at the start. The teams have broken into three groups. The lead pack are Gypsies, Fab 3, Football Players and No limits, followed by Fishermen, Cops, New York Firemen, Team Kansas and California Girls in the middle, with Mom’s Army, Country Boys, Grandpa’s Warrior and Latin Persuasion in the final group about an hour behind. Interestingly the youngest participant in Grandpa’s Warriors considers herself to be the weakest member of her team, becoming increasingly exhausted as they go along. And the terrain worsens as they go along, as evidenced by the addition of safety ropes on the steeper portions of the route. Reaching the end of their climb they find that they now have to rappel down the equivalent of 30 stories to the bottom of the Todra Gorge. It is one of the highest rappels in northern Africa. Once all of the team members are at the bottom of the gorge they must follow the dry river bed to the center of Snake Valley and their next checkpoint. Most of the teams have never rappelled before. Several team members worried about this, particularly the female member of Fab 3, but most took it ins stride. One person who had a lot of difficulty was Akbar from the Football Players, who explained that he didn’t have a fear of heights, but rather a fear of going backwards down something that high. According to him, even Superman wouldn’t have done that rappel. It must have shocked him when Erik, the blind competitor on No Limits zipped past him. Of course Erik has had significant experience in mountain climbing, including climbing to the summit of Mount Everest. The person who has the biggest problem with the rappel is the mother from Mom’s Army. She’s never done anything like this before and she’s clearly outside of her comfort zone. She’s tentative and nervous and worried abut her arm strength. Still one of the members of Latin Persuasion thinks that she’s amazing for even trying this: “My mother would tell me to go to hell if I told her to do something like this.” By the time they finish the rappel Latin Persuasion are ahead of Grandpa’s Army by a few minutes.

        When the teams had reached the check point at the center of Snake Valley they found the final task that would lead them to the end of the stage. They had to watch a Moroccan snake charming performance, and pay particular attention to the number of snakes that were used. Once they had what they believed to be the correct number of snakes they had to find a box with the corresponding number written on it. Inside that box would be a set of instructions. If they picked the right box they’d find the finish line for the stage about five miles away. If they picked a box that was wrong, they’d be directed on a half hour trek that would lead to a sign telling them that they’d gone the wrong way, and that they’d have to go back to the original checkpoint and recount the snakes. There are eleven snakes in the act. Of the first four teams, Gysies, Fab 3, and Football Players all say eleven, but No Limits see only ten (and as Erik says he sees no snakes – and as a result he has to trust his teammates because he can’t contradict them). As a result Gypsies finish the stage in first place, with Fab 3 in second and the Football players in third. Meanwhile No Limits find themselves mired in the middle group, As for the back of the pack it is coming down to a race between Latin Persuasion, who left the checkpoint in twelfth place and Grandpa’s Army who are in thirteenth. Night had fallen by the time that the fourth place team, Team Kansas reached the finish line. The next seven teams come in in what appears to be short order. All that are left are Latin Persuasion and Grandpa’s Army, and in typical reality show fashion no indication is given as to their relative position to each other. We see two sets of headlamps moving down the mountain towards the finish line, and shots of the two teams trying to move down the path, but there is no indication of who is in the lead. In one of these shots it appears as though one of the women from Latin Persuasion is throwing up. Certainly they feel as if they are shutting down. Finally a team emerges from the darkness at the finish line. It’s Grandpa’s Warriors. Somewhere on the mountain they passed Latin Persuasion who come in in thirteenth place and are eliminated. It’s late when they arrive, too late for them to be taken out so they stay in the camp with the rest of the teams. Then, as the rest of the teams watch them go, they are flown out the next morning.

        As I’ve said, I Iike this show. I don’t like it more than I like The Amazing Race but I do like it differently, because quite honestly they are different shows. I find it difficult to react to the claims that this is just an Amazing Race knock-off. Yes, there are elements that are taken from The Amazing Race – the various checkpoints and the tasks that the teams have to perform at each stage of the respective events. But those are hardly original aspects of either show. They operate much the same as a road rally in which there are stages to compete and in some rallies assigned tasks to complete during a stage. And I think that Expedition Impossible addresses some of the problems that some people have complained about during most seasons of The Amazing Race. At least so far there have been no “bottleneck” points where all teams are suddenly placed on an equal footing because something hasn’t opened when they get there and I don’t think there will be. Admittedly allowing teams to use the work of others at the water hole challenge had a similar effect since the leading teams had to spend much more time figuring out how to get the water and actually digging the holes than the trailing teams who found the holes dug and full of water. Another aspect of the Amazing Race that people have traditionally complained about is the influence of third parties in the race, whether it is getting assistance from locals to accomplish tasks or to serve as guides, or it’s cab drivers who have no idea where they’re going.

        A huge difference between The Amazing Race and Expedition Impossible is the amount of endurance that a given stage requires. One of the football players stated that this race is harder than playing football because football players don’t train for endurance. This was jumped on by a number of commenters in the various TV related blogs who claim that football coaches do train for endurance, but I think that there’s a difference between the sort of endurance that a football coach requires of his players and what is required in this sort of event. It’s not absolutely clear how many hours this first day of Expedition Impossible lasted for the leading teams, but the final teams to arrive came in well after dark, so it is fair to say that they were out there for a significant period of time. And for all of that time they are doing hard physical tasks, most of the time in temperatures of 100 degrees F or higher with little protection from the heat. During the climb of the sand dune they showed the temperature on at least three occasions; it went up from 95 to 110 during the time it took for the final team to reach the top. I don’t think there are too many football teams that train that sort of endurance. In all honesty these are not the sort of tasks or conditions that you regularly see on The Amazing Race.

        The fact that I basically like the show should not be taken to mean that I find it without flaws. There are plenty of those, starting with Dave Salmoni. The camels in the first episode had more personality than he exhibited here, and while I understand that he works with wild animals on his Animal Planet show I never get the feeling from him that he could do what is being asked of the teams on the show. You see Phil Keoghan doing these things all the time on The Amazing Race. There’s no real indication of the passage of time during the episode. We really don’t know how long it took them to run that stage of the event. Was it four hours? Six hours? Twelve hours? If they spent the entire day running that course it is a far more significant endurance contest than if they took four or five. Another issue is the position of teams relative to each other. Mostly what we had was Salmoni telling us that this group of teams was out if front, this group was in the middle and then there was the back group. And of course, inevitably, there was a significant difference in the amount of coverage that teams received. We spent a lot of time with the Gypsies, Fab 3, No Limits and Football Player teams and with Latin Expression (and to a lesser extent with Grandpa’s Warrior) and virtually no time with teams like The Cops, or the California Girls. I suspect that this is a problem that inevitably shows up in this sort of programming – there isn’t time to focus on all of the teams so you focus on the leaders, the last place teams and the ones with the most interesting stories. Still I think that this show has done a worse job of this than other shows of this type have done in the past, including Burnett’s shows Survivor and Eco-Challenge.

        Although there are weaknesses to Expedition Impossible, I generally like the show. It looks spectacular in High Def of course but I think we’ve reached a point where that isn’t a consideration. I’m impressed by the endurance aspects of the competition and that Burnett has deliberately sought out people who are in this for the adventure rather than to get a lot of money or use the show as some career boost. I think that a lot of the complaints that others have voiced will be addressed in later episodes if the first episode was a relatively easy stage and subsequent stages involve more difficult challenges.

        I think that the show has tremendous potential if renewed; the next season could be set in a different country with different terrain. There’s room for improvement but people who don’t remember the first season or two of The Amazing Race don’t realize how much that show has evolved since it debuted. Given time I think that Expedition Impossible could evolve, learning the lessons of the first season. I don’t anticipate this series becoming a mainstay of the regular season the way that The Amazing Race has (and was planned to be) but I think that it has some potential as a regular summer series. I liked it and recommend it, if not whole-heartedly then at least with fewer reservations than other people have expressed.Or maybe I'm just glad to have something to watch that's not another dating show or talent competition.

        Thursday, January 13, 2011

        Boston Rob vs Russell, Round 2

        The upcoming season of SurvivorSurvivor: Redemption Island – will feature two familiar faces for fans of the show, “Boston Rob” Mariano, making his fourth appearance on the show (in addition to two season of The Amazing Race) and Russell Hantz making his third appearance.  This is in addition to sixteen other contestants who have never appeared on the show before.

        On the surface at least the result seems preordained: the new players will vote out the two returning players fairly early in the proceedings. Maybe. Survivor tends to be filled with surprises and there does seem to be a pecking order in the way that people are eliminated. In the “Team Phase” the initial impulse is to keep the team strong by voting out the weakest players. It is only as the “Team Phase” is winding down and the merge is approaching that attention is redirected towards the strongest players. In addition, this season adds a quite deliberate twist in that a player who is voted out isn’t immediately eliminated. Instead they go to "a new area – called Redemption Island – where they subsist in exactly the same sort of circumstances that the players who are still in the game are surviving in. As each new player is eliminated they are sent to Redemption Island where they compete against the person who is already there. Whoever wins stays on the island alone and waits for the next person to be eliminated. Eventually the player who survives on Redemption Island returns to the main game and is eligible for the main prize. So even if Rob or Russell is voted off they aren’t actually out of the game until they’re beaten by someone on Redemption Island.

        Mostly though this is a personal battle between Rob and Russell. They went head to head in Survivor: Heroes vs Villains where they were on the same team, and while Rob quickly saw Russell for what he was – a backstabbing conniver who would be your best friend at one Tribal Council and be working to get rid of you the next (or even the same day, as in the case of Tyson) – Rob was unable to develop a truly united front, mainly because of Russell’s ability to persuade people to vote against their own best interests. The animosity between the two was palpable from the beginning – at one point Russell told the confessional that he wanted to burn Rob’s trademark Red Sox cap – and boiled over at the Heroes vs Villains reunion show where Rob told Russell that, “given the opportunity, I’d gladly go back and kick your ass all over the island.” In this particular season the other sixteen is just a side show – the real battle is between Rob & Russell.

        Here’s the tale of the tape:

        rob_mRob Mariano
        Age: 35
        Nickname: Boston Rob
        Trademark: Red Sox Cap
        Previous Seasons (Finish): Survivor: Marquesas (10), Survivor: All Stars (2), Survivor: Heroes vs Villains (13)
        Little known fact: He went to Xavierian Brothers High School with Matt Hasselback, the brother-in-law of Elizabeth (Filarski) Hasselback who appeared on Survivor: Australia with Rob`s wife Amber Brkich.
        Strengths: Since his first appearance on the show he has constantly improved his game. In his first season he was seen as part of the group on his tribe who “didn’t work.” In later seasons his work ethic improved. His survival skills are quite strong; he was the first cast member to ever start a fire by rubbing two sticks together (which other people on his team felt would never work). His social game has definitely improved over the years. Strong in team competitions, particularly in challenges involving puzzles. In working with members of his own tribe he’s been increasingly smooth. A sound strategist he tends to develop core alliances and work outward from there. Has a strong ability to “read” opponents like a poker player. He picked up on Russell being untrustworthy and his biggest opposition on his team practically from the moment that he met him.
        Weaknesses: Limited experience with individual challenges. he only really faced those in his All Star season. Has very limited experience with the Hidden Immunity Idol. His only exposure to that was in the Heroes vs Villains season and initially at least he was quite disdainful of it. His high public profile might also be a problem when playing against new players. He may be one of the two or three best known of all Survivor contestants because of his multiple TV appearances, both on Survivor and on other TV shows, often as a reality TV contestant. This may put a target on his back from the moment he begins.

        SURVIVOR: SAMOARussell Hantz
        Age: 38
        Nickname: Demented Hobbit; Immunity Idol Magnet
        Trademark: Grey Trilby style hat, bald head and beard.
        Previous Seasons (Finish): Survivor: Samoa (2), Survivor: Heroes vs Villains (3)
        Little known fact: Although he lists his profession as being in the oil well services business, he also owns a bar in Lafayette Louisiana. He was arrested for misdemeanour assault and battery there after an altercation in the bar.
        Strengths: Very physical player, sometimes to his own detriment. He tends to turn his work ethic on and off as necessary. He thinks a lot about his game and plans out scenarios. He seems to regard alliances as transitory, to be set aside or renewed as needed. His only enduring alliance during the Heroes vs Villains season was with eventual second place winner Parvati Shallow. His greatest strength in both seasons in which he played was his ability to find Hidden Immunity Idols, sometimes without any clues, and to use them effectively to blackmail those around him into doing his bidding.
        Weaknesses: Russell has several major weaknesses. He has a tremendous ego which has been boosted by twice being voted the Player of the Season by viewers of the show. His social game is virtually non-existent, and he has in previous two seasons seemed incapable of understanding the importance of the social game. At least some of his former tribe mates have described being with him in the game as being similar to an abusive relationship. Russell also had something of an advantage in his Heroes vs Villains season in that he went straight from Survivor: Samoa to that season so that the people he was playing against had no idea of what he was capable of while the he knew a lot about many of the people he was playing against so that he could work them. Coming into Redemption Island the roles are reversed; the players that he’ll be up against will know all there is to know about him while the only person he’ll know anything about is Rob. It may be that a smart player would want to take him as far as he can knowing that a jury won’t vote for Russell, but it may also be that he’ll be regarded as too dangerous and annoying and voted out quickly.

        What Probst says: Jeff Probst has literally seen them all come and go. Here’s part of what he told Entertainment Weekly about the two:
        I do not think Russell or Rob will be the first person voted out of this game. Because I think they bring too much experience — 156 days between the two of them. When you’re playing a game, there’s a lot to be learned….Rob may have an easier time initially, but Rob’s gong to have a tougher time long term because Rob could win. Rob is likable enough. He could win. Russell’s not going to win. Russell doesn’t get that. He’s not gonna win. Even if he was nice this season, the payoff for past seasons won’t let him win. Rob is going to have a tough time if he makes it to the merge.

        So what do you think? I want to know, so I’m starting a poll (as soon as Blogger will let me) which will run until just before Survivor: Redemption Island debuts. The question is simple enough: Who will last longest in the coming season of Survivor: Boston Rob Mariano or Russell Hantz? Don’t forget that I would also like to read your comments on this so feel free to post them here or wherever.

        Tuesday, March 16, 2010

        Shaking The Family Tree On Network TV

        Last Friday night I saw a new NBC series called Who Do You Think You Are? It could I suppose be labelled under the catch-all soubriquet of "reality show" but that would be doing it a disservice. It is perhaps the most unusual show to appear on a commercial broadcast network since the early 1950s (there were some truly bizarre concepts that were tried back then including at least one series about toy trains!). That a show is unusual is not necessarily a good thing and the case of Who Do You Think You Are? is a perfect example. Who Do You Think You Are? is a non-fiction series about genealogy. When was the last time that any commercial broadcast network in North America has done a non-fiction series about genealogy? Frankly it is a poor fit for just about any commercial network. (Okay, I just checked; CBC in Canada did their version of Who Do You Think You Are? Back in 2007.)

        I'm not saying that you can't make an interesting program out of genealogy. Alex Haley proved that fact with Roots. The series made from his quest to discover his family history dating back – somewhat improbably according to some experts – to the Kunta Kinte, the first member of his family to come to America as a slave made compelling television. But a non-fiction treatment? I honestly don't think that it will work on commercial broadcast network TV. Despite the fact that this is an import from Britain, where it has run for seven seasons, the format and the concept seem to be totally at odds with what a commercial network should be doing. Not that there isn't room for a show of this sort, but my feeling is that it is better suited to PBS than it is to NBC.

        Not that the show is without merit. In the episode that I saw on March 12th we followed former football player Emmitt Smith as he attempted to trace his family history back to "mother Africa." As is the case with most African-Americans he was unable to fully trace his history with historical records. He progress was not without some interesting revelations however. Starting with his father's mother he was able to trace his way back to a small town in Alabama; really just clutch of abandoned buildings and a small store, operated by a second cousin of Emmitt's, who gave him a clue about where to find more information about his grandmother. This led him to the country courthouse where he was able to find records of his family going back to the 1870 census, the first census after the Civil War and also the first in which African American names were recorded. This gave him further information, particularly related to the racial designation used at the time. His ancestors were classed as "mulatto" meaning of mixed race. It also led him to the white family that had owned his ancestors, the Puryears. He was finally able to trace his family back to Mecklemburg County in Virginia in 1815 and the identity of the probable white father of his ancestor Mariah, Samuel Puryear, who Smith and the local expert who was working with him assumes was a child of rape. It was there that the records apparently ended. However at the beginning of the episode Emmitt had taken a DNA test, the results of which were available at the end of the episode. This revealed that he was 7% Native American, 12% White and 81% African. According to the person explaining the report to him, this is an incredibly high percentage – this person has never seen an African-American who is 100% African. The DNA researcher also suggested that his family probably originated from the "slave coast" of West Africa, probably in the region of Benin. Smith's journey took him through a series of emotions. In visiting the part of Alabama where his family had lived, he was sad that while the grave of the white woman in whose will they have found the name of his ancestors was still in existence and visible, the graves of the slaves, presumably including some of his ancestors were unmarked and abandoned in the woods around the white cemetery. His disgust related to Samuel Puryear, who it was assumed had raped an unnamed ancestor and fathered Mariah, the earliest ancestor he could find, was also palpable.

        Now I'm just guessing here, but I suspect – based on what little I've been able to see of the BBC show on YouTube – that Emmitt Smith himself hasn't done all, or even much, of the research on his family described in the show. I don't think that this is really a bad thing although in the British show it appears to be openly stated that the research on a participant's family tree has been previously researched by "professionals."

        Who Do You Think You Are? is apparently doing well in the ratings, "well" being a relative term when it comes to Friday night programming on network TV. The second episode actually improved on the ratings for the first episode, which is unusual for any new series. The show finished second in its timeslot and apparently tied for first in the 18-34 demographic. This is surprising – amazing even – given the subject matter. And still I don't really think that the idea is well suited to commercial TV. Remember that the British series is done on BBC2, which is a popular but non-commercial network. Emmitt Smith's story was a compelling one but would the telling of that story have been more compelling if it hadn't been interrupted every ten minutes or whatever for a commercial from an insurance company or whoever was sponsoring the show? A more seamless retelling of the story would have been the result and perhaps we as an audience would have had a greater sense of the passage of time in Emmitt's search. This is the sort of programming that PBS does so well, and which commercial TV, because of its dependence on commercials and both the resulting demand for ratings and the necessary series of interruptions for commercials, has trouble doing well. As I've said, this show – in this episode at least, because of the subject matter – is relatively compelling and capable of holding viewer interest. I just don't think that it is as well done as it could have been were it not for the demands of commerce.

        Monday, March 01, 2010

        Five For Fighting

        Usually it's a good thing when people say that something isn't as bad as they expected... but not always. Case in point, the new NBC show The Marriage Ref which was previewed on NBC on Sunday night after the Closing Ceremonies of the Winter Olympics. And it wasn't as bad as I had expected. The problem was that I was expected an utter and total train wreck. Marriage Ref was not in fact a total and complete train wreck. Does that mean it was good though? Hell NO! It was bad if sometimes funny, and I'm convince that it will be even worse when it is expanded – or rather inflated – into its full hour long format to replace the prime time Jay Leno Show on Thursday night. It just wasn't as bad as I had expected it to be.

        In part I blame Marc Berman's podcast for my extremely low expectations for this show. For the past two weeks Marc has been talking about the Olympics and about how NBC has been on an extreme high in terms of rating because of the Olympics – although not so great a high that they've were able to beat American Idol during the Games – but that the network had nothing to follow up their success with. Which is, of course, totally true. If I were in charge of the network I'd have a nearly completely new line-up in place after the Olympics. NBC has a couple of new shows, one of which is The Marriage Ref. And The Marriage Ref attracted much of Marc's scorn. He didn't like the concept of the show, he didn't like that it was created by Jerry Seinfeld, and he most assuredly didn't like the fact that Alec Baldwin, whose split from Kim Bassinger was one of the dirtiest and messiest divorces in recent Hollywood history, was doing a show that was "saving people's marriages." In short a train wreck that would be the equivalent of the 20th Century Limited smashing into the Super Chief and then getting T-boned by the City of New Orleans. The problem is that, having seen the show, I have to acknowledge that it isn't quite that bad for a lot of reasons.

        The big thing is that no one but no one is taking this thing seriously. The "Marriage Ref" is Tom Pappa, a stand-up comedian rather than a "relationship expert," who just happens to be a close friend of producer Jerry Seinfeld's and has been the opener for Seinfeld's stand-up act for years. On a set that looks as though it was borrowed from a late, late late talk show (like Carson Daily's maybe) he is joined by "experts" which in the show's definition is anyone who is married, has been married or has ever thought of getting married. This is why you can get Seinfeld (married), Kelly Ripa (famously married to her former All My Children co-star and on-screen husband Mark Consuelos), and of course Alec Baldwin as marriage experts. Also in the cast was Natlaie Morales of the Today Show as the "fact checker" – apparently this will be another "celebrity" role – and announcer Marv Albert who seemed embarrassed to be there rather than in Vancouver (and to my eyes at least didn't look particularly well; that may be because I haven't seen him in a while).

        And the "problems" that Pappa and the celebrities had to resolve are scarcely the stuff of Dr. Phil or even Jerry Springer. The first episode featured two couples with stupid/funny problems. The first couple was from an obviously affluent part of Long Island. The cause of stress in their marriage was his dog Fonzie. Or rather his late dog Fonzie. Fonzie, a Boston Bull Terrier, was pining for the fiords – or in his case probably pining for the bleachers at Fenway – and the husband decided to have the dog stuffed by a taxidermist and located in a place of honour, a shrine if you will, in the family living room. The wife, who didn't like the dog when it was alive (because as the celebrity fact checker informed us, it bit her more than once and had a habit of peeing on guests) certainly didn't want it in the house dead. The panel, in a session filled with quips and funny comments that included questioning what the husband might do with his wife when she died if he was willing to stuff his dog, decided that the whole idea of keeping the stuffed dog around, particularly in the designated "shrine area" was utterly creepy and he shouldn't do it. Pappa then rendered his decision to the couple, who were shown "live" in their home in front of the "shrine" with the stuffed dog enshrined (and looking worse than the first time we saw it in the video presentation of the family problem). Pappa said that the man could keep his dog but had to put it in the "open air attic," where part of the episode was shot.

        The second problem was a man from Atlanta who wanted to put a stripper pole in the family bedroom for his wife to "work" on. His wife, who wasn't exactly stripper material in the weight department (a little heavy thanks to giving birth to at least two kids) told him that there was no way in Hell that that was going to be in her bedroom. In the course of the presentation and analysis of the problem by the panel, we learned that the man had bought his wife something like 60 thongs, and that working a stripper pole can burn about 200 calories, and is considered good exercise. In fact the husband in this case went from saying that they could put the pole in the garage and tell people that it was a fishing pole (what kind of fish does this guy go out for!) to saying that it wasn't a stripper pole, it was an exercise pole. Alec Baldwin pointed out that even if they did put the pole in the bedroom, she'd never be happy using it and that who wanted to be danced for by an angry resentful and disinterested stripper. Kelly thought that it was just plain creepy, but Jerry Seinfeld thought it was a great idea. When Pappa rendered his decision he told the man that he couldn't have his stripper pole.

        The Marriage Ref is a rather obvious satire of the pretentious nature of a lot of afternoon talk shows, in particular Dr. Phil's show. Viewed in that way I think that it works well enough, but I can think of better ways to work something like that. I don't think that the show was entirely without merit. There were some very funny moments, but several of those came from the "civilians" rather than the celebrity panellists. Selection of "problems" for this series has to be key. It stops being valid if there is even a hint that the problems are really big enough to cause these people to come anywhere close to divorce or any real emotional distress. Fighting over whether or not to put up a stripper pole hardly qualifies. That said, I think that the premise is rather thin and the longer you string it out, either in episode length or in the number of episodes in an order the more threadbare it's going to appear. I think that the premise would work brilliantly as an entirely scripted regular segment on a show like Saturday Night Live. As it was presented on Sunday night, with two problems in one half hour it works adequately. One couple in a half hour episode would have spent too much time on either of the problems that these people had. Basically the problems should have been "no-brainers" for anyone anyway. My opinion is that taking this show to an hour format, whether they look at four problems or even three problems is stretching things to the breaking point, though I can see people getting bored with it at that length. If they are foolish enough to try to do just two problems in an hour, well they'll soon discover that some things just won't stretch that far. NBC should keep this show at a half hour, find something else to fill the other half of the old Leno slot on Thursday nights and hope and pray that it gets an audience. I just don't think that an hour of this is going to fly; a half-hour was testing my patience.

        Friday, February 12, 2010

        Man Undercover

        There's one word that sums up the new CBS series Undercover Boss – "Meh!" In fact to paraphrase Lucy Van Pelt of all the "Meh" shows out there, Undercover Boss may be the "Meh-iest." I'm not saying that it's a bad show, but it's not a good show. It is probably a better fit for Friday nights on most networks and for the summer on all networks.

        Undercover Boss, based on a British series of the same name, debuted after Sunday night's Super Bowl game and as a result had good ratings. But the problem is that while the premise seems sound the execution left me with a ton of questions, and the whole thing seemed flat.

        The first episode of Undercover Boss followed Lawrence O'Donnell III, President and COO of Waste Management, which is one of the two largest waste disposal companies in North America. And here is where the problems start for me. The introduction to the show – before we met O'Donnell – made a big thing about out of touch CEOs that didn't care about the little guy and how it hurt in this time of economic troubles. The problem is that Waste Management is generally describes as one of the best companies in terms of corporate ethics. In 2008 and 2009 the company was named by business magazine Ethisphere as one of the most ethical companies in the world. And for his part O'Donnell comes across as pretty level-headed and likable sort of guy. He has an attractive but age-appropriate wife, a son and a daughter. O'Donnell's daughter suffered a Brain Injury as a child as a result of a doctor who failed to follow proper procedures; as a result he is a stickler for doing things the proper way in his business. In terms of safety it is not a particularly bad attitude to take.

        When O'Donnell first notified the members of his executive team that he was going undercover to work for the company at what amounted to entry level positions there was a certain amount of surprise not to mention an attitude that amounted to "Is he serious?" Indeed he was. Going undercover as "Randy Lawrence" an unemployed construction worker who is being followed by a documentary film crew as he starts a new career in the waste management industry, O'Donnell gets a first-hand look at what's going on at his company at various locations. His first working day is at a recycling plant in Syracuse, New York where he's put onto a line to separate cardboard and trash from paper on a conveyor belt. Almost immediately he has difficulties getting all of the unwanted material off of the belt which to him seems to be moving impossibly quickly. Sandy, the woman who is training him informs him that this is the slowest line in the plant. But the real revelation comes when a piece of cardboard that "Randy" apparently missed jams a machine and they are forced to take their half hour lunch break early. "Randy" is shocked when Sandy suddenly bolts for the door in the middle of a conversation. The machine breakdown is lasting longer than the 30 minutes of their break and she has to clock in so as not to clock in late. The local plant manager has instituted a policy that docks an employee two minutes pay for every minute they are late clocking in.

        The next working Day, "Randy" is relocated to Pompano Beach Florida where he works picking up trash that's blowing around at a landfill. His boss there is Walter, a man has little patience for able bodied workers who can't measure up to his standards – in this case filling a bag with scrap paper every ten minutes. At lunch "Randy" learns that Walter is on dialysis but is still able to do his job. Randy hadn't been able to measure up before lunch and isn't able to after lunch. Walter Fires him, which according to O'Donnell is the first time anyone has ever fired him from a job.

        And so it goes. One day "Randy" is in Rochester, New York meeting Jaclyn, a woman who has one official job and several other posts that she's unofficially filling and is still in danger of losing her house. The next day he's cleaning portable toilets at a fair in Houston (where Waste Management's corporate headquarters is located) with Fred, a man who is extremely cheerful in his work despite the nature of the job.

        Maybe the most eye-opening event for "Randy" comes on the final day when he works on a garbage collection truck with Janice, again in Syracuse. She has a bit of a grudge with "corporate" because of productivity targets that O'Donnell himself had put in place. The implementation of these policies includes supervisors who check up on how fast the collection trucks accomplish the requirement of collecting from 300 homes per day. Feeling under pressure to complete the requirements which she feels doesn't take her gender into account she resorts to peeing in a tin can rather than taking normal restroom breaks. Still, she manages to develop relationships with various customers along the route. Most touching for O'Donnell is when he meets a mentally challenged woman who has written a poem for Janice.

        At the end of the week, O'Donnell retires the "Randy Lawrence" identity and reveals himself to the people that he worked with, who have no idea why they have been brought to Houston. There are no really big changes that O'Donnell makes from his time in the field although the show tries to make it seem like there are. He personally takes the manager of the plant in Syracuse to task for the docking policy that had Sandy so worried, and he arranges for Walter to have extra time off so that he can work with other dialysis patients. Indeed it is later revealed that Walter has become a health mentor within the company. He compliments Fred on his attitude and arranges for him to address senior managers He makes Jacklyn a supervisor – her first task is to hire two people to fill the jobs that she previously held, and arranged for her to be given salary status and eligibility for bonuses. Finally he explains to Janice that he empathises with her concerns over the productivity quotas and promises to work with her to help improve conditions for female workers within the company. Most of this is still ongoing, although Fred has left Waste Management to work in a hospital.

        I have a lot of problems with this show. For example I don't know why the various plants in different parts of the country were chosen for this show. Was it because the producers pre-screened the various facilities within the company – which is not only across the United States but is very important within Canada – for various conflicts, or did they follow the idea that you can find a story anywhere. What would have happened if everywhere that O'Donnell had gone was full of happy employees who loved their jobs just the way they were without any complaints at all? Obviously that wasn't going to happen simply because the concepts put forward by corporate headquarters are put into real terms by the local managers like the guy in Syracuse who decided that clocking in a minute late would mean being docked two minutes pay. (Indeed the Syracuse operation seems to have huge problems with management since that was the same operation where Janice was concerned about supervisors following her truck to make sure she accomplished the productivity goals.)

        Setting aside that however are two concerns. First of all Lawrence O'Donnell seems like an essentially good guy who is concerned with his company and his employees. There are things that are wrong with the company but it's not so much that O'Donnell is deliberately creating a hostile work environment so much as the fact that the policies are sound ideas that are being applied locally in a way that isn't sensitive to either the employees or what corporate headquarters is trying to implement. O'Donnell isn't the sort of guy that the voice-over that introduces the show is talking about. It might be interested in seeing a boss who really isn't so concerned with what's going on down the line within his company seeing how their policies were affecting employees, but of course such a CEO would never appear on a show like this. The other major thing I was hoping to see was O'Donnell making sweeping changes within his company; that seeing up close the sort of things that were going on would lead to big changes within Waste Management's corporate culture. That didn't happen. With respect to the people who were "Randy's" bosses, the changes that O'Donnell implemented were to a large degree very personal to them. It was great that Jacklyn was put on salary and given a better position in Syracuse but it doesn't do a lot for some man or woman in a different plant who is filling a number of jobs "unofficially" and is only being paid for their "official" job. The only areas where there are opportunities for real change come in Sandy and Janice's stories, both of which seem to reflect some of the worst attributes of efficiency experts Frank and Lillian Gilbreth's time and motion studies. In the case of Sandy's story it is apparent that there is a need to clarify policy regarding docking pay for clocking in late since the one manager took it in a different direction than O'Donnell intended for them to go. In the case of Janice, her story is more far reaching if it does change the way that the productivity goals are implemented and perhaps makes things better for lower level female workers.

        In the end Undercover Boss lacks many of the qualities that I would like to see in this sort of reality show. There is little in the way of conflict; far less than on shows like Supernanny, Wife Swap or even Ramsay's Kitchen Nightmares (okay, I only watch the last of these). At the same time, in O'Donnell at least you have a boss who wants to change what is wrong, but the changes that this experience allows him to make are at best minor and "local" rather than "global." For the most part change for specific individuals that he met while he was "Randy" rather changes to the way that the company works overall. Add onto that some questions about the way that locations and people that he would be working with were selected and the show becomes less than a success for me. It certainly didn't deserve the post-Super Bowl slot (I'd have put the first episode of the new season of The Amazing Race but by now you know that The Race is my favourite reality show and high on the list of my TV shows overall, so I'm a bit prejudiced). The show was competently done for what it was, but between the lack of real conflict and the absence of real, significant change this show really doesn't do it for me. Instead of running it on Sundays after The Amazing Race CBS should have saved it for the summer. It earns too much of a "Meh" from me to be on at such an important time on Sunday nights.